Wednesday, March 29, 2017

Mech

I finally was able to build a mech. When I left off, I was texturing, and rigging the mech. The design is simple and straight forward. The catch is, my subscription to maya is way over and my computer is on the fritz. Luckily, I did make a short animation. You can see the weights are wrong on a few pieces, hey its where I left off. The rig was a lot more complexed than your average biped rig. I didn't get to add controlers to it. I was working on the motion of the feet when I stopped. I was doing it though, lol. I'm trying to show only finished work from here on out.


Years Later

Ok. Im am back at home from my road job. I didn't want to be, but you have to do what you have to do.

 New game plan:

 Im still trying to do music, art games, everything I possibly can do, nothing more nothing less.

According to European Union laws, I have to report cookies that are on my blog. I ran the inspector, and according to it there re no cookies. I did use a stat tracker years ago, however, it is not showing up and im sure it's expired. That, or they have a newer version. All cookies will be reported from here on out.

 I attended a school "online" in pursuit of further educationg myself and advancing my skill set. I stoppped short of my bacholors due to unforeseen events. I'm looking to get back into school and finish soon.

Less words, more work, I figured that out the hard way. So I took all the words off, mostly. It's all about the work and final product.